make server local
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@ -12,8 +12,8 @@ def main():
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random.seed()
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wiz_game.the_game.start_game()
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#api.run(port=8001, address="127.0.0.1")
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api.run(port=8001, address="192.168.42.100")
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api.run(port=8001, address="127.0.0.1")
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#api.run(port=8001, address="192.168.42.100")
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exit(0)
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@ -22,7 +22,8 @@
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<script src="//oss.maxcdn.com/libs/respond.js/1.3.0/respond.min.js"></script>
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<![endif]-->
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<script>
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let socket = new WebSocket("wss://cowiz.struppi.name/ws");
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// let socket = new WebSocket("wss://cowiz.struppi.name/ws");
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let socket = new WebSocket("ws://127.0.0.1:8001/ws");
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window.game_socket = socket
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socket.onopen = function(e) {
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