cowiz20/views/control.py

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from app_instance import api
from wiz_game import the_game
@api.route("/control/")
def index(req, resp):
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hand_finished = the_game.is_hand_finished()
trick_finished = the_game.is_trick_finished()
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if hand_finished:
trick_winner, highest_card = the_game.get_trick_winner()
winner = trick_winner.name
resp.content = api.template('home/control.html', deck=the_game.card_deck,
trump_card=the_game.trump_card, trump_color=the_game.get_trump_color(),
hand_finished=True, trick_finished=False, trick_winner=winner,
highest_card=highest_card
)
elif trick_finished:
trick_winner, highest_card = the_game.get_trick_winner()
winner = trick_winner.name
resp.content = api.template('home/control.html', deck=the_game.card_deck,
trump_card=the_game.trump_card, trump_color=the_game.get_trump_color(),
round_finished=False, trick_finished=True, trick_winner=winner,
highest_card=highest_card
)
else:
resp.content = api.template('home/control.html', deck=the_game.card_deck,
trump_card=the_game.trump_card, trump_color=the_game.get_trump_color(),
round_finished=False, trick_finished=False
)
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@api.route("/control/next_hand/")
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async def start_next_hand(req, resp):
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the_game.next_hand()
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for ws in the_game.websockets:
try:
await ws.send_text("reload")
except Exception as e:
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pass
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api.redirect(resp, '/control/', status_code=303)
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@api.route("/control/next_trick/")
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async def start_next_trick(req, resp):
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the_game.next_trick()
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for ws in the_game.websockets:
try:
await ws.send_text("reload")
except Exception as e:
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pass
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api.redirect(resp, '/control/', status_code=303)
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@api.route("/control/undo_last/")
async def undo_last(req, resp):
hand_finished = the_game.is_hand_finished()
if the_game.played_cards:
if not hand_finished:
p, c = the_game.played_cards.pop()
the_game.active_player -= 1
p.add_card(c)
for ws in the_game.websockets:
try:
await ws.send_text("reload")
except Exception as e:
pass
else:
if the_game.num_tricks_played > 0:
the_game.num_tricks_played -= 1;
the_game.played_cards = the_game.last_trick;
the_game.active_player = len(the_game.players) - 1
player, _ = the_game.get_trick_winner()
player.tricks_taken -= 1
the_game.players_ordered = [p for p, _ in the_game.played_cards]
p, c = the_game.played_cards.pop()
p.add_card(c)
for ws in the_game.websockets:
try:
await ws.send_text("reload")
except Exception as e:
pass
api.redirect(resp, '/control/', status_code=303)