cowiz20/templates/shared/_layout.html

162 lines
5.2 KiB
HTML

<!DOCTYPE html>
<html >
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="description" content="pyramid web application">
<meta name="author" content="Pylons Project">
<title>Free Online Gambling</title>
<!-- Bootstrap core CSS -->
<link href="//oss.maxcdn.com/libs/twitter-bootstrap/3.0.3/css/bootstrap.min.css" rel="stylesheet">
<!-- Custom styles for this scaffold -->
<link href="/css/theme.css" rel="stylesheet">
<link href="/css/docs.css" rel="stylesheet">
<!-- HTML5 shim and Respond.js IE8 support of HTML5 elements and media queries -->
<!--[if lt IE 9]>
<script src="//oss.maxcdn.com/libs/html5shiv/3.7.0/html5shiv.js"></script>
<script src="//oss.maxcdn.com/libs/respond.js/1.3.0/respond.min.js"></script>
<![endif]-->
<script>
window.the_game = null
// let socket = new WebSocket("wss://cowiz.struppi.name/ws");
if (window.location.hostname == '127.0.0.1') {
ws_schema = 'ws://';
}
else {
ws_schema = 'wss://';
}
let socket = new WebSocket(ws_schema+window.location.host+'/ws');
window.game_socket = socket
socket.onopen = function(e) {
//alert("[open] Connection established");
//alert("Sending to server");
//socket.send("My name is John");
let player = "{{player}}"
var msg = {
//type: "message",
//fct: "requestInit",
type: "message",
fct: "getHand",
player: player,
};
let t = JSON.stringify(msg);
window.game_socket.send(t);
};
socket.onmessage = function(event) {
let msg = JSON.parse(event.data);
let fct = msg.fct;
if (fct == "reload") {
location.reload(true);
}
else if (fct == "getHand") {
window.hand = msg.cards;
let player = "{{player}}";
var msg_out = {
type: "message",
fct: "requestInit",
player: player,
};
let t = JSON.stringify(msg_out);
window.game_socket.send(t);
}
else if (fct == "startGame") {
let names = msg.names
setupGame(names, window.hand)
//alert('game is set up')
}
else {
alert('unknown command: '+event.data);
}
};
socket.onclose = function(event) {
if (event.wasClean) {
alert(`[close] Connection closed cleanly, code=${event.code} reason=${event.reason}`);
//alert('closed clean');
} else {
//alert('closed unclean');
}
};
socket.onerror = function(error) {
alert("[error]: "+error.message);
};
function playCard(card) {
let player = "{{player}}";
let c = card.toString();
var msg = {
type: "message",
fct: "playcard",
player: player,
card: c
};
let t = JSON.stringify(msg);
window.game_socket.send(t);
}
</script>
<style>
* {padding: 0; margin: 0}
@font-face {
font-family: "Wizzta";
src: url("/js-cardgame/font/wizzta-vada-webfont.woff2") format("woff2"),
url("/js-cardgame/font/wizzta-vada-webfont.woff") format("woff");
}
</style>
</head>
<body>
<div class="starter-template">
<div class="container">
<div class="row">
<div class="col-md-2">
</div>
<div class="col-md-10">
<div>{% block content %}{% endblock %}</div>
</div>
</div>
<!--
<div class="row">
<div class="links">
<ul>
<li><i class="glyphicon glyphicon-cog icon-muted"></i><a
href="https://github.com/mikeckennedy/python-jumpstart-course-demos"
target="_blank">Github Project</a></li>
<li><i class="glyphicon glyphicon-globe icon-muted"></i><a href="https://twitter.com/talkpython"
target="_blank">Twitter</a>
</li>
</ul>
</div>
</div>
<div class="row">
<div class="copyright">
Copyright &copy; Talk Python Training
</div>
</div>
-->
</div>
</div>
<!-- Bootstrap core JavaScript
================================================== -->
<!-- Placed at the end of the document so the pages load faster -->
<!-- <script src="https://oss.maxcdn.com/libs/jquery/1.10.2/jquery.min.js"></script> -->
<script src="/js-cardgame/jquery-3.5.1.min.js"></script>
<script src="https://oss.maxcdn.com/libs/twitter-bootstrap/3.0.3/js/bootstrap.min.js"></script>
</body>