cowiz20/server.py

55 lines
1.2 KiB
Python
Executable File

#!/usr/bin/env python3
import random
import socket
import responder
from app_instance import api
from routes import *
import wiz_game
def main():
print("main started")
random.seed()
#wiz_game.the_game.create_deck()
#wiz_game.the_game.add_player("p1", 1)
#wiz_game.the_game.add_player("p2", 2)
#wiz_game.the_game.add_player("p3", 3)
#wiz_game.the_game.add_player("p4", 4)
#wiz_game.the_game.deal_cards(12)
wiz_game.the_game.add_player("p1", 1)
wiz_game.the_game.add_player("p2", 2)
wiz_game.the_game.add_player("p3", 3)
wiz_game.the_game.add_player("p4", 4)
wiz_game.the_game.init_game()
api.run(port=19203, address="127.0.0.1")
exit(0)
# w.create_deck()
# w.add_player("p1", 1)
# w.add_player("p2", 2)
# w.add_player("p3", 3)
# w.add_player("p4", 4)
# w.deal_cards(1)
# print("round 2")
# w.deal_cards(2)
# print("round 3")
# w.deal_cards(3)
# print("round 4")
# w.deal_cards(4)
# print("round 12")
# w.deal_cards(12)
# print("round 13")
# w.deal_cards(13)
# print("round 14")
# w.deal_cards(14)
# print("round 15")
# w.deal_cards(15)
if __name__ == '__main__':
main()