other players see played cards now

This commit is contained in:
Stefan Rupp 2021-01-20 22:38:12 +01:00
parent b574014c95
commit f23319b7b8
5 changed files with 42 additions and 2 deletions

@ -1 +1 @@
Subproject commit 0115621a3d1081239fbea7a7746d7093dc67524f Subproject commit 4d88b9198cb335414600aab691bbe1ae5edb590c

View File

@ -101,6 +101,7 @@ function setupGame(names, hand)
//game.play_card(4, 0, "y05"); //game.play_card(4, 0, "y05");
//game.play_card(5, 0, "g05"); //game.play_card(5, 0, "g05");
//game.give_trick_to(0); //game.give_trick_to(0);
window.the_game = game;
}); });
}; };

View File

@ -71,6 +71,13 @@
setupGame(names, window.hand) setupGame(names, window.hand)
//alert('game is set up') //alert('game is set up')
} }
else if (fct == "cardPlayed") {
let player_id = msg.player;
let card_idx = msg.card_idx;
let card = msg.card;
let num_players = msg.num_players;
cardPlayed(player_id, card_idx, card, num_players)
}
else { else {
alert('unknown command: '+event.data); alert('unknown command: '+event.data);
} }
@ -103,6 +110,12 @@
window.game_socket.send(t); window.game_socket.send(t);
} }
function cardPlayed(player, card_idx, card, num_players) {
let myself = "{{player}}";
let player_idx = ((player + num_players) - myself) % num_players;
window.the_game.play_card(player_idx, card_idx, card)
}
</script> </script>

View File

@ -48,6 +48,31 @@ async def play_card(player, card):
await the_game.send_page_reload() await the_game.send_page_reload()
async def play_card_js(player_id, card_idx):
global playing_lock
async with playing_lock:
try:
isActive = the_game.players_ordered[the_game.active_player].id == player_id
except IndexError:
isActive = False
if isActive:
card = the_game.play_card(player_id, card_idx)
if the_game.is_round_finished():
trick_winner, highest_card = the_game.get_trick_winner()
trick_winner.take_trick()
elif the_game.is_trick_finished():
trick_winner, highest_card = the_game.get_trick_winner()
trick_winner.take_trick()
the_game.next_trick()
s = card.json_serialise()
msg = {"type": "message", "fct": "cardPlayed", "card": s, "card_idx": card_idx,
"player": player_id, "num_players": len(the_game.players)}
for ws in the_game.websockets:
await ws.send_json(msg)
@api.route("/player/{player}/play/{card}") @api.route("/player/{player}/play/{card}")
async def play(req, resp, player: str, card: str): async def play(req, resp, player: str, card: str):
p = int(player) p = int(player)
@ -99,7 +124,7 @@ async def ws_handler(ws):
if fct == 'playcard': if fct == 'playcard':
p = int(x['player']) p = int(x['player'])
c = int(x['card']) c = int(x['card'])
await play_card(p, c) await play_card_js(p, c)
elif fct == 'setTrumpColor': elif fct == 'setTrumpColor':
player = x['player'] player = x['player']
color = x['color'] color = x['color']

View File

@ -203,6 +203,7 @@ class WizGame:
self.active_player += 1 self.active_player += 1
if self.is_trick_finished(): if self.is_trick_finished():
self.num_tricks_played += 1 self.num_tricks_played += 1
return c # return card to calling function
def set_trump_color(self, trump_color): def set_trump_color(self, trump_color):
if self.trump_card.value != 'Z': if self.trump_card.value != 'Z':