other players see played cards now
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@ -48,6 +48,31 @@ async def play_card(player, card):
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await the_game.send_page_reload()
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async def play_card_js(player_id, card_idx):
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global playing_lock
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async with playing_lock:
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try:
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isActive = the_game.players_ordered[the_game.active_player].id == player_id
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except IndexError:
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isActive = False
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if isActive:
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card = the_game.play_card(player_id, card_idx)
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if the_game.is_round_finished():
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trick_winner, highest_card = the_game.get_trick_winner()
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trick_winner.take_trick()
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elif the_game.is_trick_finished():
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trick_winner, highest_card = the_game.get_trick_winner()
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trick_winner.take_trick()
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the_game.next_trick()
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s = card.json_serialise()
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msg = {"type": "message", "fct": "cardPlayed", "card": s, "card_idx": card_idx,
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"player": player_id, "num_players": len(the_game.players)}
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for ws in the_game.websockets:
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await ws.send_json(msg)
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@api.route("/player/{player}/play/{card}")
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async def play(req, resp, player: str, card: str):
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p = int(player)
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@ -99,7 +124,7 @@ async def ws_handler(ws):
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if fct == 'playcard':
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p = int(x['player'])
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c = int(x['card'])
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await play_card(p, c)
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await play_card_js(p, c)
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elif fct == 'setTrumpColor':
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player = x['player']
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color = x['color']
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