implemented 'table'
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@ -26,6 +26,7 @@
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<a href="/control/deal/5">deal 5</a>
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<a href="/control/deal/10">deal 10</a>
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<a href="/control/deal/12">deal 12</a>
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<a href="/control/deal/14">deal 14</a>
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<a href="/control/deal/20">deal 20</a>
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</li>
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</ul>
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@ -7,18 +7,23 @@
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<p class="lead">
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Play a nice game of cards?<br>
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<br>
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<strong>Player {{player}} view</strong>
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<strong>Player {{player}} view</strong><br>
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<strong> Table </strong><br>
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{{played_cards}}
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<br>
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<strong> Your cards: </strong>
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<ul>
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{% for card in cards %}
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<li>
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<strong>>card {{loop.index}} is: {{card}} </strong><br>
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</li>
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{% endfor %}
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<li>
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<strong>Trump Card: {{trump_card}}</strong><br>
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<strong>Trump Color: {{trump_color}}</strong><br>
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</li>
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{% for card in cards %}
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<li>
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<strong>>card {{loop.index}} is: {{card}} </strong><br>
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<a href="/player/{{player}}/play/{{loop.index0}}">play card {{loop.index}}<{{card}}></a>
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</li>
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{% endfor %}
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<!--
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<li>
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<strong>Movie by IMDB code</strong><br>
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@ -8,4 +8,20 @@ def index(req, resp, player: str):
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p = int(player)
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tcard = the_game.trump_card
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tcolor = the_game.get_trump_color()
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resp.content = api.template('home/player.html', player=player, cards=the_game.players[p].cards, trump_card=tcard, trump_color=tcolor)
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table = the_game.table
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resp.content = api.template('home/player.html', player=player, cards=the_game.players[p].cards,
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trump_card=tcard, trump_color=tcolor, played_cards=table.played_cards)
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@api.route("/player/{player}/play/{card}")
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def play(req, resp, player: str, card: str):
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p = int(player)
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pl = the_game.players[p]
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c = pl.play_card(int(card))
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the_game.table.play_card(p, c)
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tcard = the_game.trump_card
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tcolor = the_game.get_trump_color()
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table = the_game.table
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resp.content = api.template('home/player.html', player=player, cards=the_game.players[p].cards,
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trump_card=tcard, trump_color=tcolor, played_cards=table.played_cards)
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29
wiz_game.py
29
wiz_game.py
@ -22,11 +22,24 @@ class Card:
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return str(self)
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class Table:
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def __init__(self):
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self.played_cards = {0: None, 1: None, 2: None, 3: None, 4: None, 5: None}
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self.num_players = 0
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self.trump_card = None
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def clear_table(self):
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self.played_cards = {0: None, 1: None, 2: None, 3: None, 4: None, 5: None}
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def play_card(self, player: int, card: Card):
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self.played_cards[player] = card
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class Player:
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def __init__(self, name, player_id):
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self.name = name
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self.id = player_id
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self.cards = []
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#self.played_card = None
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def set_cards(self, cards):
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self.cards = sorted(cards, key=attrgetter('color', 'value'))
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@ -34,12 +47,25 @@ class Player:
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def show_cards(self):
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print(self.cards)
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def play_card(self, card_idx):
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c = self.cards[card_idx]
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self.cards.remove(c)
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return c
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#def play_card(self, card: Card):
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# self.cards.remove(card)
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# self.played_card = card
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#def reset_played_card(self):
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# self.played_card = None
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class WizGame:
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def __init__(self):
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self.players = []
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self.card_deck = []
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self.trump_card = None
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self.table = Table()
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def create_deck(self):
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for color in ["b", "r", "g", "y"]:
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@ -83,6 +109,9 @@ class WizGame:
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if len(self.players) < 6:
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self.players.append((Player(name, player_id)))
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def start_game(self):
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self.table.num_players = len(self.players)
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the_game = WizGame()
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