pixi integration is improving
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		@@ -22,6 +22,7 @@
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    <script src="//oss.maxcdn.com/libs/respond.js/1.3.0/respond.min.js"></script>
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    <![endif]-->
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    <script>
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        window.the_game = null
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        // let socket = new WebSocket("wss://cowiz.struppi.name/ws");
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        if (window.location.hostname == '127.0.0.1') {
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            ws_schema = 'ws://';
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@@ -36,9 +37,13 @@
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            //alert("[open] Connection established");
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            //alert("Sending to server");
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            //socket.send("My name is John");
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            let player = "{{player}}"
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            var msg = {
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                //type: "message",
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                //fct: "requestInit",
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                type: "message",
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                fct: "requestInit",
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                fct: "getHand",
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                player: player,
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            };
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            let t = JSON.stringify(msg);
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            window.game_socket.send(t);
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@@ -50,10 +55,19 @@
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            if (fct == "reload") {
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                location.reload(true);
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            }
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            else if (fct == "getHand") {
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                window.hand = msg.cards;
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                var msg_out = {
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                    type: "message",
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                    fct: "requestInit",
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                };
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                let t = JSON.stringify(msg_out);
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                window.game_socket.send(t);
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            }
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            else if (fct == "startGame") {
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                let names = msg.names
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                setupGame(names)
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                alert('game is set up')
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                setupGame(names, window.hand)
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                //alert('game is set up')
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            }
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            else {
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                alert('unknown command: '+event.data);
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