pixi integration is improving
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@ -22,6 +22,7 @@
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<script src="//oss.maxcdn.com/libs/respond.js/1.3.0/respond.min.js"></script>
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<![endif]-->
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<script>
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window.the_game = null
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// let socket = new WebSocket("wss://cowiz.struppi.name/ws");
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if (window.location.hostname == '127.0.0.1') {
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ws_schema = 'ws://';
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@ -36,9 +37,13 @@
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//alert("[open] Connection established");
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//alert("Sending to server");
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//socket.send("My name is John");
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let player = "{{player}}"
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var msg = {
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//type: "message",
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//fct: "requestInit",
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type: "message",
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fct: "requestInit",
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fct: "getHand",
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player: player,
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};
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let t = JSON.stringify(msg);
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window.game_socket.send(t);
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@ -50,10 +55,19 @@
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if (fct == "reload") {
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location.reload(true);
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}
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else if (fct == "getHand") {
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window.hand = msg.cards;
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var msg_out = {
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type: "message",
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fct: "requestInit",
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};
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let t = JSON.stringify(msg_out);
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window.game_socket.send(t);
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}
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else if (fct == "startGame") {
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let names = msg.names
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setupGame(names)
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alert('game is set up')
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setupGame(names, window.hand)
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//alert('game is set up')
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}
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else {
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alert('unknown command: '+event.data);
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