playing cards per websocket now :)
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@ -2,6 +2,13 @@
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{% block content %}
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<script>
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function playCard(card) {
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let player = {{player}}
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window.game_socket.send("playcard "+player+":"+card)
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}
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</script>
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<div class="content">
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<h1><span class="font-semi-bold">Gambling Foo</span> <span class="smaller">A RESTful gaming service</span></h1>
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<p class="lead">
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@ -42,7 +49,11 @@
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<li>
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<strong>>card {{loop.index}} is: {{card}} </strong><br>
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{% if playerActive and not choose_trump_color %}
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<!--
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<a href="/player/{{player}}/play/{{loop.index0}}">play card {{loop.index}}<{{card}}></a>
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<div style="background-color:#D94A38;width:170px;height:80px;margin:20px;padding-top:20px;color:#ffffff;font-weight:bold;font-size:18px;float:left;text-align:center;" onclick="playCard({{loop.index0}})">Play Me</div>
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-->
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<button onclick="playCard({{loop.index0}})">Play {{card}}</button>
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{% endif %}
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</li>
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{% endfor %}
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@ -23,6 +23,7 @@
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<![endif]-->
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<script>
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let socket = new WebSocket("wss://cowiz.struppi.name/ws");
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window.game_socket = socket
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socket.onopen = function(e) {
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//alert("[open] Connection established");
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