dealing cards already works
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server.py
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90
server.py
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import time
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import random
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# Karten: 1-13 in Blau, Rot, Gelb, Gruen und 4xZ und 4xN
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def chunks(lst, n):
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"""Yield successive n-sized chunks from lst."""
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for i in range(0, len(lst), n):
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yield lst[i:i + n]
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class Card:
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def __init__(self, color, value):
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self.color = color
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self.value = value
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def __str__(self):
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sc = self.color if self.color else ' '
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sv = str(self.value)
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return sc+' '+sv
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def __repr__(self):
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return str(self)
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class Player:
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def __init__(self, name, player_id):
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self.name = name
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self.id = player_id
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self.cards = []
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def deal_cards(self, cards):
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self.cards = cards
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def show_cards(self):
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print(self.cards)
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class WizGame:
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def __init__(self):
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self.players = []
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self.card_deck = []
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def create_deck(self):
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for color in ["blue", "red", "green", "yellow"]:
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for val in range(1,14):
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self.card_deck.append(Card(color, val))
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for _ in range(1,5):
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self.card_deck.append(Card(None, 'Z'))
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for _ in range(1,5):
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self.card_deck.append(Card(None, 'N'))
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print("carddeck:")
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print(self.card_deck)
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def deal_cards(self):
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random.shuffle(self.card_deck)
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num_cards = int(len(self.card_deck)/len(self.players))
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print(num_cards)
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cs = list(chunks(self.card_deck, num_cards))
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for i in range(len(self.players)):
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self.players[i].deal_cards(cs[i])
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self.players[i].show_cards()
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def add_player(self, name: str, player_id):
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if len(self.players) < 6:
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self.players.append((Player(name, player_id)))
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def main():
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print("main started")
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w = WizGame()
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w.create_deck()
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w.add_player("p1", 1)
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w.add_player("p2", 2)
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w.add_player("p3", 3)
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w.add_player("p4", 4)
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w.deal_cards()
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print("round 2")
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w.deal_cards()
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print("round 3")
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w.deal_cards()
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print("round 4")
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w.deal_cards()
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exit(0)
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if __name__ == '__main__':
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main()
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