cowiz20/server.py

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#!/usr/bin/env python3
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import random
import socket
import responder
from app_instance import api
from routes import *
import wiz_game
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def main():
print("main started")
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random.seed()
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#wiz_game.the_game.create_deck()
#wiz_game.the_game.add_player("p1", 1)
#wiz_game.the_game.add_player("p2", 2)
#wiz_game.the_game.add_player("p3", 3)
#wiz_game.the_game.add_player("p4", 4)
#wiz_game.the_game.deal_cards(12)
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wiz_game.the_game.add_player("p1")
wiz_game.the_game.add_player("p2")
wiz_game.the_game.add_player("p3")
wiz_game.the_game.add_player("p4")
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wiz_game.the_game.init_game()
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api.run(port=19203, address="127.0.0.1")
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exit(0)
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# w.create_deck()
# w.add_player("p1", 1)
# w.add_player("p2", 2)
# w.add_player("p3", 3)
# w.add_player("p4", 4)
# w.deal_cards(1)
# print("round 2")
# w.deal_cards(2)
# print("round 3")
# w.deal_cards(3)
# print("round 4")
# w.deal_cards(4)
# print("round 12")
# w.deal_cards(12)
# print("round 13")
# w.deal_cards(13)
# print("round 14")
# w.deal_cards(14)
# print("round 15")
# w.deal_cards(15)
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if __name__ == '__main__':
main()